3D Artist and Technical Artist. Studied a masters degree in Game Development in Hamburg, Germany. Gathering experience in professional game development, as well as fanmade game mods, since 2013.
Easy to work with, reliable and a great communicator.
Skills
3D ModelingUV MappingTexturingTexture BakingOptimizationRenderingVRLightingPhoto-manipulation
Software proficiency
Blender
Unity
Substance 3D Painter
Photoshop
Maya
Unreal Engine
Quixel Suite
3ds Max
xNormal
Illustrator
InDesign
ZBrush
Mudbox
Textures.com
Slack
Sketch App
Productions
Video Game
Fix this please
Year
2017
Role
Lead 3D Artist, Game Design, Tech Art
Company
https://skjolnir.itch.io/fix-this-please
Video Game
Construction Simulator 2015
Year
2015
Role
3D Artist, QA Testing
Company
weltenbauer. software entwicklung gmbh
Video Game
Construction Simulator 2014
Year
2014
Role
3D Artist, QA Testing
Company
weltenbauer. software entwicklung gmbh
Video Game
Edain Mod - The Battle for Middle-earth 2 Rise of the Witchking
Year
2015
Role
3D Artist, UI Artist, Game Designer, Community Manager
Company
Mod of the Year 2015 - Players Choice Award
Experience
Technical Artist at NMY Mixed-Reality Communication GmbH
Frankfurt am Main, Germany
March 2019 - Present
Optimization, Composition, Lighting of Unity VR Projects
Internship Masters Thesis - 3D Art at hanseatics rich media gmbh & co. kg
Hamburg, Germany
February 2018 - March 2019
Developed a Masters Thesis about Augmented Reality for iPads & iPhones
Game Development Masters Degree at Hamburg University of Applied Sciences
Hamburg, Germany
March 2016 - March 2019
Internship - 3D Art at weltenbauer. software entwicklung gmbh